2nd Level Spells

2nd Level Spells - 5/day, DC 17
Alter Self - Transmutation
Arcane Lock - Abjuration
Detect Thoughts - Divination [Mind-Affecting]
Dimension Hop - Conjuration (Teleportation)
Ghoul Touch - Necromancy
Glitterdust - Conjuration (Creation)
Knock - Transmutation
Melf's Acid Arrow - Conjuration (Creation) [Acid]
Resist Energy - Abjuration
Rope Trick - Transmutation
Seeking Ray - Evocation
See Invisibility - Divination
Summon Monster II - Conjuration (Summoning)
Summon Swarm - Conjuration (Summoning)
Web - Conjuration (Creation)